I will pay for the following article Interaction Framework. The work is to be 2 pages with three to five sources, with in-text citations and a reference page. Interaction Framework Interaction Framework Part Interaction Framework Research Understanding of interaction framework is integral when viewed from the perspective of its Evaluation Action Cycle because of a few reasons worth noting. First, a framework such as Evaluation Action Cycle is concerned with translation of goals to achieve particular tasks. It means sequencing becomes easier because the framework is involved in particular actions of goal formation that enhance human-computer interaction (Federici & Scherer, 2012). Second, action sequence is fundamental because within the context of a mutual event, execution of commands is always intended to attain particular actions that are critical in the succeeding stages. Therefore, the main parts of the Evaluation Action Cycle include perception of the world, interpretation in accordance with expectations, and assessment of goals and intentions.

Part 2: Device Assessment

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Device assessment means one can select a computing device such as a cell-phone to achieve numerous functions. A cell-phone’s main function is to enhance communication between two users in different geographical zones (Shawn, 2012).

Consequently, there’s an urgent need of mapping through geospatial techniques that analyses methods of representing how data moves from one point to another. Additionally, evaluation of geographic datasets will assist in application and other Mobile Geospatial Computing that enables users to perform basic applications and operations (Shawn, 2012). Therefore, when mapping from intention to physical movement on the device, cell-phones remain helpful in geographic zones especially when used by the novice.

Used by the novice is often complicated because of inability to understand between system state and their interpretation of that state in the dissemination of data to assist in communication (Shawn, 2012). On the same note, failure to adhere to network and surface analysis means the novice cannot distinguish mapping operations and superseding receptions.

Part 3: Gulf of Execution

Gulf of Execution is vital in interface design because it assists in the representation of diverse perceptions and interpretations of data flow. Therefore, permission of allowable actions and intentions implies that the use of systems at the workplace must follow a particular procedure and channel that eases communication (Federici & Scherer, 2012). Similarly, provision of system or other artefact will broaden the representation that is important in bridging the human-computer interaction. User interface display is equally integral in the steps that include interface, perception, interpretation, and evaluation when using cell-phone or computing devices such as desk computers and e-book readers.

Part 4: Mental Models

Construction of mental models depend on imagination, perception, and comprehension to reduce instability and unpredictability. Therefore, the reliance on individual human perception is facilitated by mental models through an interaction design that respects reasoning and principles of fundamental assumptions called axioms (Gentner & Stevens, 2014). Alternatively, the assessment of dynamic systems and with the accompanying characteristics imply that the mental models must display flexibility and selective perception because of its being a scientific model that mirrors logical consequences and reality. Integration of systemic thinking through double-loop learning means the improvement of models is geared toward a sense of reality and also simplification of thought. Double-loop learning, on the other hand, ensures there is a shift in comprehension of ideas the expressing broader changes assisted by an effective interface design.


Federici, S. & Scherer, M. (2012). Assistive Technology Assessment Handbook. New York, NY: Routledge.

Gentner, D. & Stevens, A. (2014). Mental Models. Chicago, IL: Springer.

Shawn, L. (2012). Virtual Work and Human Interaction Research. Mason, OH: SAGE.

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